Rewrite the crate bonus logic.

Registered by Renegade

Originally by DCoder:
Crate goodies are one more messed up feature of this lovable game. I'm going to rewrite their routine soon, so let's hear your ideas.

Blueprint information

Status:
Not started
Approver:
DCoder DCoder
Priority:
Low
Drafter:
DCoder DCoder
Direction:
Approved
Assignee:
DCoder DCoder
Definition:
Discussion
Series goal:
None
Implementation:
Not started
Milestone target:
None

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Whiteboard

Well, i've got some ideas.

Superweapon casting (AE bonuses) maybe? Ready superweapons (could be useful).
Crate image. Side-specific available unit-list. Infantry-out-of-the-crate. Naval units from a crates. More crate types (could br useful for customization).

(?)

Work Items

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