A way to replicate Culling=yes effect for regular warheads
Registered by
mevitar
Add a way for regular warheads to replicate the Culling=yes effect, but without its limitations. This means: objects damaged by the warhead are instantly killed if they fall below a certain health percentage.
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- mevitar
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- New
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
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