Queueing on Buildings & Armories
Registered by
Jeremiah Ralph M Loh
Saw this in OpenRA... In OpenRA The Structures (And by extension the Armory Tab) allowed you to queue buildings much like the Infantry & Unit Tabs. Also a possible option to add a Queue Limit so we can still have a use for the "Unable to comply building in Progress EVA"
Example Scenario:
Player Clicks on Allied Wall 3 times then clicks on 1 Pillbox & 1 Patriot and then Allied Wall again. When construction is finished placing construction immediately starts up on the next on the list. In this case its Wall-Wall-
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- New
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
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I miss a like button -Parasite03
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