Make ProduceCash buildings show the credits
Registered by
mevitar
[AudioVisual]
The interval after which the credit amount this object is responsible for is announced. Until then, the amounts are collected to be announced after the interval expired.
[BuildingType]
Whether the building will show the credits it produced. Not respected on upgrades. The setting from the main building type will be used instead.
Whiteboard
16.76.569, no issues as far as i noticed. EMP and Temporal=yes don't disable it permanently either. And of course it's DisplayCreditsD
(?)