Prerequisite Groups to accept any unit type
Linked to Issue 265 (creation of additional Prerequisite Groups)
Would be nice if the Prerequisite Groups (PrerequisitePo
This, of course, would have the side-effect of doing away with the need for PrerequisitePro
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[General]
A list of TechnoTypes that satisfy this requirement. X is the key from GenericPrerequi
Because of design limitations, the General section has to be used, as alternate names under GenericPrerequi
The tag mentioned above now does not only work with UnitTypes. It works for InfantryTypes or AircraftTypes as well.
BuildingTypes should not be used, as there's no support for building upgrades, and also another counter is used to check whether the object is present, so the behavior would be different.
Whenever units change owner, are killed, put, or discovered, the construction options will be rechecked. Units in transporters count as present. Attacking a unit with a temporal weapon does not recheck anything (consistent with temporal-attacking buildings like GATECH).
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