Partial resistance to KillDriver=yes

Registered by mevitar

As opposed to total immunity, add a possibility to specify how hard it is to kill the unit's driver, while also leaving the option for warheads that can always instantly kill the driver, as long as the unit doesn't have ProtectedDriver=yes.

Blueprint information

Status:
Complete
Approver:
Graion Dilach
Priority:
Low
Drafter:
None
Direction:
Approved
Assignee:
Graion Dilach
Definition:
Approved
Series goal:
Accepted for 0.6
Implementation:
Implemented
Milestone target:
milestone icon 0.6
Started by
Graion Dilach
Completed by
AlexB

Related branches

Sprints

Whiteboard

Tag will be KillDriver.KillBelowPercent, I'll think about the rest. - Graion

2012-11-30: Added into gd03 branch.

(?)

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