ParaDrop in Water.
ParaDrop in Water.
In ParaDrop, I was missing a one opportunity. Landing on water. This is because the code is hosted on line 184 in file ParaDrop.cpp.
// find the nearest cell the paradrop troopers can land on
}
I would like to add an option that would have missed the performance of this part of the code. For example: %s.Water=(bool).
Example INI coding:
Type=ParaDrop
ParaDrop.Count=2
ParaDrop.
ParaDrop.Num=5
ParaDrop.Water=yes
ParaDrop.
ParaDrop.
It will turn out that the first plane brings 5 GHOST (including water), the second 6 GGI (only on the ground).
It is also useful for Parabombs.
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- New
- Series goal:
- None
- Implementation:
-
Unknown
- Milestone target:
- None
- Started by
- Completed by
Related branches
Related bugs
Sprints
Whiteboard
I need this feauture for my mod for Yuri's Naval Paradrop that drops 2 gattling boat. -MustaphaTR