Multiple Voxel-Turrets (Battleships like in RA2)
Registered by
Renegade
code for the Art could be like this
[...]
NumberOfTurrets=[n]
TurretOffset[n]=
PrimaryFLH[n]=
SecondaryFLH[n]=
CustomTurretArt
;if yes ^
TurretArt[
[n] stands for Turret Number
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- Drafting
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
Related branches
Sprints
Whiteboard
(?)