launch a SW by firing a weapon
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何广一
Now SW system and weapon system are fully divided into two things.If there is a weapon can launch a SW,this will be an important feature using in mods.I think you can use these:
[WeaponTypes]
SuperWeapons=(list of superweapons )
then when the weapon fires,all the superweapons it can use will be fired at the attacked cell in the order of the list.
It will respect all the SW settings like you can't fire a superweapon to the water if it requires to be fired on the land.Also,it will ignore the timer since I think an independent timer is a waste of memory and not good for using it in a complex logic.
Hope it'll be added in 3.0!!
(PS. you can ignore the URL)
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- 何广一
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- New
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
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