Deglobalize Ivan Bomb detonation tags

Registered by AlexB

Put both tags CanDetonateTimeBomb and CanDetonateDeathBomb on the weapon like all the others.

Blueprint information

Status:
Complete
Approver:
AlexB
Priority:
Low
Drafter:
AlexB
Direction:
Approved
Assignee:
AlexB
Definition:
Approved
Series goal:
Accepted for 0.4
Implementation:
Implemented
Milestone target:
milestone icon 0.4
Started by
AlexB
Completed by
AlexB

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Implemented as
[WeaponType]IvanBomb.CanDetonateTimeBomb= (boolean)
[WeaponType]IvanBomb.CanDetonateDeathBomb= (boolean)
Both defaulting to the global tags.

___________________________________________________________________________
Report by FS-21 about this blueprint (with Ares version 13.202.1157):
I observed when adding "IvanBomb.CanDetonateTimeBomb=yes/no" on the Ivan's Weapon [IvanBomber] that the weapon started using this tag instead of the default "CanDetonateTimeBomb", as expected. Regarding the "IvanBomb.CanDetonateDeathBomb" tag it has the same functionality of the original tag (in other words, does nothing).

(?)

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