Experience from friendlies.

Registered by Renegade

What can I say, I'm in one of those make-strange-requests moods today.

This time, a feature to enable certain units to gain experience from destroying friendly units.
Yes, I know, that sounds abominable. Feel free to quake in your boots.

My analogy would be a kind of assimilator unit, it gains experience from destroying units, friendly and foe alike, until it is promoted and (through the I-think-is-confirmed new upgrade system) upgrades into a different unit.

Basically, a simple tag on the unit:

Unit.ExpFromAllies=yes/no

Or something along those lines.
Quaking time over.

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