Dimming for Voxel Units

Registered by AlexB

[AudioVisual]DeactivateDimEMP= (float, defaults to 0.8)
[AudioVisual]DeactivateDimOperator= (float, defaults to 0.65)
[AudioVisual]DeactivateDimPowered= (float, defaults to 0.5)

The first applicable value is used, the other values will not be considered. That is, if an unpowered unit is under EMP, the DeactivateDimEMP is used. This is purely cosmetic and the order may change in the future. A value of 1.0 disables the dimming effect. Supported range is 0.0 to 1.0, though higher values might also work to brighten the unit.

[AudioVisual]DeactivateDimPowered is the previous default value for all deactivation reasons.

This only affects UnitTypes and only voxels.

Blueprint information

Status:
Complete
Approver:
AlexB
Priority:
Low
Drafter:
AlexB
Direction:
Approved
Assignee:
AlexB
Definition:
Approved
Series goal:
Accepted for 0.7
Implementation:
Implemented
Milestone target:
milestone icon 0.7
Started by
AlexB
Completed by
AlexB

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Whiteboard

Implemented as specified.

Confirmed here: http://www.ppmsite.com/forum/viewtopic.php?p=507972#507972

(?)

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