Dig Animation and Sound

Registered by AlexB on 2017-05-19

Customizable Digging of Units Using the Subterranean Locomotor:
[TechnoType]DigIn= (animation, defaults to [AudioVisual]Dig)
The optional animation used when this unit digs into the ground.

[TechnoType]DigOut= (animation, defaults to [AudioVisual]Dig)
The optional animation used when this unit digs out of the ground.

[TechnoType]DigInSound= (sound entry, defaults to [AudioVisual]DigSound)
The optional sound played when this unit digs into the ground.

[TechnoType]DigOutSound= (sound entry, defaults to [AudioVisual]DigSound)
The optional sound played when this unit digs out of the ground.

Blueprint information

Status:
Started
Approver:
AlexB
Priority:
Low
Drafter:
AlexB
Direction:
Approved
Assignee:
AlexB
Definition:
Approved
Series goal:
Accepted for 0.d
Implementation:
Beta Available
Milestone target:
milestone icon 0.d
Started by
AlexB on 2017-05-19

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