Customizable "Airstrike Confirmed" voice

Registered by Renegade

The title basically says it all, but it would be cool to be able to customize the voice/sound that is played when the planes that are summoned by an "Airstrike" type weapon (like Boris' laser designator) arrive.

Blueprint information

Status:
Complete
Approver:
AlexB
Priority:
Low
Drafter:
AlexB
Direction:
Approved
Assignee:
AlexB
Definition:
Approved
Series goal:
Accepted for 0.7
Implementation:
Implemented
Milestone target:
milestone icon 0.7
Started by
AlexB
Completed by
AlexB

Related branches

Sprints

Whiteboard

Ares supports to customize airstrike related voices. These flags can be defined on the designator unit like Boris and the aircraft (the designator's flags take precedence). If a flag isn't set on any of those, the respective [AudioVisual] flag is used. To disable an airstrike voice, set it to an empty sound.

[TechnoType]VoiceAirstrikeAttack= (soundmd entry) Specifies the voice played when the airstrike is called in and the team enters the map.

[TechnoType]VoiceAirstrikeAbort= (soundmd entry) Specifies the voice played when the designator unit is killed before the aircraft had a chance to fire.

I'll confirm this is working:
When called in, VoiceAirstrikeAttack is played. When designator is killed, VoiceAirstrikeAbort is played. Works as suggested. - 4StarGeneral

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Work Items

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