How much health I can regen?
You all know that in the games before Red Alert 2, all units that could selfheal (without tiberium) would heal till they reach 50% of their health. It actualy made sense, since not all tank crews are mechanics and not all infantries are medics or heroes to heal to full health.
So, I suggest that the
Selfhealing=yes
be replaced with
Selfhealing=XX% ; here you can put a percentage that this unit will heal over time.
Whiteboard
Implemented as:
[TechnoType]
The minutes between applying the self heal.
Self Heal only to a certain percentage like the TD Mammoths and Harvesters.
[TechnoType]
The health level this object is restored to when applying self heal. Self heal is capped at this percentage of the object's Strength. Overrides the veterancy specific tags below.
[TechnoType]
[TechnoType]
[TechnoType]
The health level this object is restored to when applying self heal. These settings are fully independent of each other.
Amount of hitpoints restored
[TechnoType]
The amount of hitpoints restored when applying self heal. Cannot be less than 0.
[TechnoType]
[TechnoType]
[TechnoType]
The amount of hitpoints restored when applying self heal for a unit of a certain veterancy level. Cannot be less than 0.
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Confirmed here: http://