Optionally Consider Health for Temporal Weapons
Registered by
AlexB
[Warhead]
How much the health is factored in when calculating the remaining warp value of the target. Valid range is 0.0 to 1.0 inclusive. 0.0 means health plays no role. 1.0 means the remaining warp is reduced proportionally to the target's health, down to 0.
Another way to look at it is that the remaining warp value is linearly decreased from full for completely healthy targets down by this value for a target that has no health left.
Whiteboard
Implemented as specified.
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