Consider civilian units enemies
Registered by
AlexB
Set this tag to consider a unit of this type an enemy to attack automatically even in multiplayer game modes.
[TechnoType]
Whether this unit is considered an enemy when auto-acquiring a target. Enabling this prevents a unit of this type to be considered neutral in multiplayer matches.
Whiteboard
Implemented as specified.
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It works fine. Gluk-v48
14.159.168, confirming as working, units auto attack and retaliate against neutral objects with CivilianEnemy=yes - mevitar
(?)