Complete Burow Logic

Registered by Renegade on 2011-12-04

Required tags to achieve a proper burrow logic.

-RadarInvisibleWhenDeployed=bool
Allow infantry to be radar invisible to all enemies when deployed.

-InvulnerableWhenDeployed=bool
Infantry deployers cannot take damage and are not legal targets when deployed.

-SelectableCombatantWhenDeployed=bool
Infantry deployers cannot be selected by enemy players and the selection box while hovering over the unit will not display. The owner can select and undeploy the infantry normally.

-FlatWhenDeployed=bool
All ground units can move over cells occupied by buried units as if they weren't there.

-Burrower=bool
All the above tags can be merged into one, but allowing them to be separate gives modders more freedom with the units.

Note: Having all the tags as well as the merged version gives the ultimate ease of use.

Blueprint information

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