Complete Burow Logic
Required tags to achieve a proper burrow logic.
-RadarInvisible
Allow infantry to be radar invisible to all enemies when deployed.
-InvulnerableWh
Infantry deployers cannot take damage and are not legal targets when deployed.
-SelectableComb
Infantry deployers cannot be selected by enemy players and the selection box while hovering over the unit will not display. The owner can select and undeploy the infantry normally.
-FlatWhenDeploy
All ground units can move over cells occupied by buried units as if they weren't there.
-Burrower=bool
All the above tags can be merged into one, but allowing them to be separate gives modders more freedom with the units.
Note: Having all the tags as well as the merged version gives the ultimate ease of use.
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- Drafting
- Series goal:
- None
- Implementation:
-
Unknown
- Milestone target:
- None
- Started by
- Completed by