Cache dynamically added CSF strings
Registered by
AlexB
At the moment, NOSTR and MISSING texts are added to the labels list every time they are encountered. The strings should be cached.
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CSF strings are now cached.
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Report by FS-21 about this blueprint (with Ares version 13.202.1157):
I observed that NOSTR strings appears only 1 time during the active game in the debug.log file so I assume it works as expected. I tried to execute a SW that contained 2 NOSTR strings multiple times and then I went back to the skirmish menu and started another battle and repeated the process but only these 2 strings were logged only 1 time in this debug.log file.
(?)