Buildings without health display a red pip

Registered by AlexB

An important game breaking bug the community is rather quiet about is that certain buildings show their last pip in green color instead of red. This can be seen on the oil derricks, for example. As this is in the player's view almost the entire time, this should be fixed ASAP now.

Blueprint information

Status:
Complete
Approver:
AlexB
Priority:
Low
Drafter:
AlexB
Direction:
Approved
Assignee:
AlexB
Definition:
Approved
Series goal:
Accepted for 0.4
Implementation:
Implemented
Milestone target:
milestone icon 0.4
Started by
AlexB
Completed by
AlexB

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Whiteboard

The last pip will now be red.

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Report by FS-21 about this blueprint (with Ares version 04.13.200.1216):
ยท I tried to reproduce the last green dot issue against the same building mentioned here but the last dot is always red, as it should be. For a better observation I reduced the game speed to 1.

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