Substitute Animation in Specific Theater

Registered by GenesisAria

Substitute animation with another animation if in certain theater.
example:
[H2O_EXP1]
Theater.UseSubstitute1=LUNAR
AnimSubstitute1=SPACE_EXP1
Theater.UseSubstitute2=VOLCANIC
AnimSubstitute2=LAVA_EXP1

alternative example:
[H2O_EXP1]
Substitute.<Theater>=<AnimType>

Blueprint information

Status:
Not started
Approver:
None
Priority:
Undefined
Drafter:
None
Direction:
Needs approval
Assignee:
None
Definition:
New
Series goal:
None
Implementation:
Unknown
Milestone target:
None

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Whiteboard

Not sure how easy this would be to do, or how necessary this is, but wouldn't
[H2O_EXP1]
Substitute.Lunar=<other AnimType>
work better? -AlexB

(?)

Work Items

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