Substitute Animation in Specific Theater
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GenesisAria
Substitute animation with another animation if in certain theater.
example:
[H2O_EXP1]
Theater.
AnimSubstitute1
Theater.
AnimSubstitute2
alternative example:
[H2O_EXP1]
Substitute.
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- New
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
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Not sure how easy this would be to do, or how necessary this is, but wouldn't
[H2O_EXP1]
Substitute.
work better? -AlexB
(?)