AmbientDamage=0 Railguns

Registered by AlexB

Objects are hit even if AmbientDamage=0 is used on railguns, thus purely optical railgun effects aren't possible. If AmbientDamage=0, damage delivery should be skipped.

Blueprint information

Status:
Complete
Approver:
AlexB
Priority:
Low
Drafter:
AlexB
Direction:
Approved
Assignee:
AlexB
Definition:
Approved
Series goal:
Accepted for 0.d
Implementation:
Implemented
Milestone target:
milestone icon 0.d
Started by
AlexB
Completed by
AlexB

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Sprints

Whiteboard

Damage delivery is now skipped.

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17.153.1051, no damage is done to objects on the path of the beam if AmbientDamage is set to 0, and the beam shows up correctly - mevitar

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Also confirmed here: https://ppmforums.com/viewtopic.php?p=557005 -AlexB

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