Allow adding cursors through shp animation

Registered by Renegade

Since there's only limited cursors in mouse.sha why not allow the engine to make cursor logic read shp animations. That would be cool.

##### STEPS TO REPRODUCE #####
[SuperWeapon]
Cursor.Anim=cursor.shp
;usual Cursor flags stuff

Blueprint information

Status:
Complete
Approver:
None
Priority:
Undefined
Drafter:
None
Direction:
Needs approval
Assignee:
None
Definition:
Obsolete
Series goal:
None
Implementation:
Unknown
Milestone target:
None
Completed by
Renegade

Related branches

Sprints

Whiteboard

(?)

Work Items

This blueprint contains Public information 
Everyone can see this information.

Subscribers

No subscribers.