Additional Gate Sounds Per Side
Registered by
Jeremiah Ralph M Loh
Have additional gate sounds per side
SideName.GateOpen
SideName.GateClose
Whiteboard
It doesn't make much sense to make them per side. Per building would be much more logical. A stone wall wouldn't start to make humming sounds just because it is owned by the Laser side.
[BuildingType]
[BuildingType]
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Report by FS-21 about this blueprint (with Ares version 13.202.1157):
I observed:
· Gates without these 2 tags (or with those 2 tags empty) use the default sounds in [AudioVisual].
· If these 2 tags are declared on a "Gate" building with any sound that sound will be played.
· Different "Gate" buildings can have different sounds.
(?)