A way to combine Abduction weapons with Temporal warheads

Registered by AlexB on 2017-05-19

[Weapon]Abductor.Temporal= (boolean, defaults to no)
Instead of abducting target units right away, abduct them only after they have been temporally erased. When the target unit would warp away, it will be placed inside the abductor unit as passenger, given it suffices all other abductor checks like having enough free space. If abduction fails, the target is erased normally.

Blueprint information

Status:
Complete
Approver:
AlexB
Priority:
Low
Drafter:
AlexB
Direction:
Approved
Assignee:
AlexB
Definition:
Approved
Series goal:
Accepted for 0.d
Implementation:
Implemented
Milestone target:
milestone icon 0.d
Started by
AlexB on 2017-05-19
Completed by
AlexB on 2017-06-10

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Implemented as specified.

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Confirmed working: https://ppmforums.com/viewtopic.php?p=555971. - AlexB

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