A tag to control ingame message color
Ingame messages triggered by map action 11 use hardcoded color scheme indexes and do not support different colors for sides beyond ThirdSide.
Whiteboard
Added tag [Side]MessageTe
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Report by FS-21 about this blueprint (with Ares version v04.13.224.270):
· If [Side]MessageTe
· Default colours for the vanilla sides (Allies/Soviets) in single player missions when this tag isn't declared is blue and red as is supposed to be.