a secret lab option to modify all of your units on the battlefield
Registered by
Renegade
when you got that building , all of your units will be improved a little more.
but when that buildind is destroyed or captured by the enemy, your units will become normal again.
[CASUPERLAB]
Is.Modifier=yes (Maybe not necessary)
Modifies.Armor= %? (float) (units will have more armor , like upgraded.)
Modifies.FirePower= %?(float)(units fire will make more damage,like upgraded.)
Modifies.Speed= %? (float)(units move a bit faster,like upgraded.)
Modifies.
Modifies.
and units have determinant tag
[APOC]
Can.BeModified=
[GI]
Can.BeModified=
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- Drafting
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
Related branches
Related bugs
Bug #896251: a secret lab option to modify all of your units on the battlefield | Incomplete |
Sprints
Whiteboard
(?)