a secret lab option to modify all of your units on the battlefield

Registered by Renegade on 2011-12-04

when you got that building , all of your units will be improved a little more.
but when that buildind is destroyed or captured by the enemy, your units will become normal again.

[CASUPERLAB]
Is.Modifier=yes (Maybe not necessary)
Modifies.Armor= %? (float) (units will have more armor , like upgraded.)
Modifies.FirePower= %?(float)(units fire will make more damage,like upgraded.)
Modifies.Speed= %? (float)(units move a bit faster,like upgraded.)
Modifies.RateOfFire= %? (float)(units will fire a bit quicker,like upgraded.)
Modifies.Experience= %? (float)(units will gain veterancy a bit quicker,like upgraded.)

and units have determinant tag

[APOC]
Can.BeModified=yes/no

[GI]
Can.BeModified=yes/no

Blueprint information

Status:
Not started
Approver:
None
Priority:
Undefined
Drafter:
None
Direction:
Needs approval
Assignee:
None
Definition:
Drafting
Series goal:
None
Implementation:
Unknown
Milestone target:
None

Whiteboard

(?)

Work Items

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