Two players gaming

Registered by Esthefan Maleki

Two players playing one game from 2 devices. When a level drops, then starts a new subsession. In a subsession the two players are independently playing. When a new level drops, the one (quicker) who filled that level scores. At the end-beginning of subsessions the game state gets syncronized.

Blueprint information

Status:
Not started
Approver:
None
Priority:
Undefined
Drafter:
None
Direction:
Needs approval
Assignee:
None
Definition:
New
Series goal:
None
Implementation:
Unknown
Milestone target:
None

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