Contrast between edge and face colors

Registered by Laszlo Simon

The shades of gray used to mark the "cube" area and the area/outlines of the falling piece are very similar. This makes the above confusion even greater, especially since they appear "meld" together. I'd suggest making the colour of the falling piece's contour/area, while it's falling, being some kind of orange instead of the gray you use now.
http://forum.freegamedev.net/viewtopic.php?f=22&t=444

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