Optimization of x264 codec for ARM - preload engine

Registered by Ilias Biris

Community optimisation of x264 codec for ARM, through use of the preload engine. Specification is https://wiki.linaro.org/WorkingGroups/Middleware/Multimedia/Specs/1111/CodecOptimization/x264

Blueprint information

Status:
Not started
Approver:
Kurt Taylor
Priority:
Medium
Drafter:
Yang Zhang
Direction:
Approved
Assignee:
Yang Zhang
Definition:
Approved
Series goal:
Accepted for trunk
Implementation:
Deferred
Milestone target:
milestone icon backlog

Related branches

Sprints

Whiteboard

[ibiris 06Mar2012]: Deferring as there has been no feedback from yang zhang on this
[ibiris 22Nov2011: moving to backlog as the work needs to get some approval from ARM before releasing anything]

Headline: Optimization of x264 using preload engine
Acceptance: User can use preload engine to improve L2 cache hit for x264

work items (11.10)
[yang-zhang] Investigate PLE(preload engine) on ARM Cortex A8: DONE
work items (11.11)
[yang-zhang] Optimize x264 in ARM platform using the PLE(preload engine) for x264: TODO

(?)

Work Items

Dependency tree

* Blueprints in grey have been implemented.

This blueprint contains Public information 
Everyone can see this information.