Add EGL virtualization to glproxy

Registered by Marc Ordinas i Llopis

Glproxy should virtualize EGL as it does GLX, so applications can decide on using one or the other at run-time, depending on availability.

Blueprint information

Status:
Complete
Approver:
Jesse Barker
Priority:
Medium
Drafter:
Marc Ordinas i Llopis
Direction:
Approved
Assignee:
Marc Ordinas i Llopis
Definition:
Approved
Series goal:
Accepted for trunk
Implementation:
Implemented
Milestone target:
milestone icon 2011.12
Started by
Marc Ordinas i Llopis
Completed by
Marc Ordinas i Llopis

Related branches

Sprints

Whiteboard

Headline:
Adding EGL support to glproxy will allow applications to delay choosing to use it until run-time, just like GLX is supported now.

Acceptance:
Applications can link with glproxy and decide at run-time to use EGL or GLX.

(?)

Work Items

Work items:
Add EGL support: DONE
Remove, if possible, the internal EGL context: DONE

Dependency tree

* Blueprints in grey have been implemented.

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