Add support for comparative benchmarking of glMapBuffer vs glBufferData.

Registered by Alexandros Frantzis

Add support for comparative benchmarking of glMapBuffer vs glBufferData. This could be implemented as an new benchmark or as an addition to existing ones.

Blueprint information

Status:
Complete
Approver:
Jesse Barker
Priority:
High
Drafter:
Alexandros Frantzis
Direction:
Approved
Assignee:
Alexandros Frantzis
Definition:
Approved
Series goal:
Accepted for 2011.11
Implementation:
Implemented
Milestone target:
milestone icon 2011.10
Started by
Alexandros Frantzis
Completed by
Alexandros Frantzis

Sprints

Whiteboard

Headline: Benchmark for comparative benchmarking of glMapBuffer vs glBufferSubData.

Acceptance: Benchmark runs successfully as part of default benchmarks on panda-leb Ubuntu and Android.

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Work Items

Work items:
Extend the Mesh class to support editing existing vertices: DONE
Add support for updating a vbo from a changed mesh using glMapBuffer and glBuffer(Sub)Data: DONE
Find a mesh that can be partially or fully updated to produce a visually intersting result: DONE
Create a new scene that updates and draws a mesh with support for various update methods: DONE

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