Port old SGI ideas in motion demo to glmark2

Registered by Jesse Barker

We got a request from one of the Khronos working group leads to make the old SGI "Ideas in Motion" demo available on Android in support of the 20th anniversary of OpenGL (might demonstrate at SIGGRAPH in August). The quickest path to this is likely to be porting the demo as a scene in glmark2 which supports Android as one of its canvases.

Blueprint information

Status:
Complete
Approver:
Jesse Barker
Priority:
High
Drafter:
Jesse Barker
Direction:
Approved
Assignee:
Jesse Barker
Definition:
Approved
Series goal:
Accepted for trunk
Implementation:
Implemented
Milestone target:
milestone icon 2012.05
Started by
Jesse Barker
Completed by
Jesse Barker

Sprints

Whiteboard

Meta:
Headline: Ideas in Motion scene based upon classic SGI OpenGL demo
Acceptance: ideas scene available for all canvases in glmark2

(?)

Work Items

Work items:
Dust the mothballs off of my OpenGL 3.x port of the old GLUT demo: DONE
Analyze and map GLUT callbacks to glmark2 Scene methods: DONE
Add the code and appropriate license/copyright notices and get it building for OpenGL: DONE
Roll back some newer features (e.g., vertex array objects) to OpenGL|ES 2.0 compatibility: DONE
Update shaders for GLSL ES compatibility (e.g. no built-in support for inverse() and transpose()): DONE
Validate for both OpenGL and OpenGL|ES: DONE
Handle run-forever, duration, and speed options properly (for demo suitability): DONE
Get Android build updated and validated: DONE

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