lp:~linaro-graphics-wg/glmark2/desktop

Created by Alexandros Frantzis and last modified
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Branch information

Owner:
Linaro Graphics Working Group
Project:
glmark2
Status:
Merged

Recent revisions

140. By Alexandros Frantzis

SceneDesktop: Code cleanup.

139. By Alexandros Frantzis

SceneDesktop: Set texture and fbo variables to 0 after deleting their resources.

138. By Alexandros Frantzis

SceneDesktop: Perform a dummy rendering when creating the windows to draw.

This is done in order to ensure internal shaders are initialized during
setup and not when actually running the benchmark.

137. By Alexandros Frantzis

Add an instance of SceneDesktop to the default benchmarks.

136. By Alexandros Frantzis

Register the desktop scene in the android main file.

135. By Alexandros Frantzis

Update default options for SceneDesktop.

134. By Alexandros Frantzis

Use a gaussian blur instead of a box blur for the desktop blur effect.

133. By Alexandros Frantzis

Add support for separable convolution for the blur effect.

132. By Alexandros Frantzis

Add limited support for blur radius.

At this time we only support radii of 1 (3x3 kernel) and 2 (5x5 kernel).

131. By Alexandros Frantzis

Add SceneDesktop and blur effect.

Branch metadata

Branch format:
Branch format 7
Repository format:
Bazaar repository format 2a (needs bzr 1.16 or later)
Stacked on:
lp:glmark2/2011.11
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